10 cards you should play Curse of Naxxramas for

I just wrapped up my tour of Curse of Naxxramas, the first expansion for Hearthstone. If you are a fan and haven’t got around to it, I will show you the cards that I think are worth playing for. Remember, you don’t have to lay down a penny–all the wings can be opened with gold. It may take a little while, but I did it. You can too!

naxx neutral cards 1

Naxx neutral cards page 1.

21 neutral cards and 9 class cards. Not a bad haul if I do say so. Let’s start out with the class cards that are unlocked by defeating the class challenges.

Naxx neutral cards 2

Naxx neutral cards page 2.

Hunter card- Webspinner. This is a nice card to add to your hunter deck. It’s a 1/1 beast with a Deathrattle: Add a random beast card to your hand. I first thought it added the cards from your deck, it does not. It adds a truly random hunter card. I thought it wasn’t as good until I pulled a King Kush with it. Yeah. My opponent was probably looking to open up a ticket and report me for cheating after that! Pretty decent card for 1 mana and it’s a Beast, so it fits with that theme as well.

duplicate (2)

Don’t hate, Duplicate! Ha ha! (yeah that was bad!)

Mage card- Duplicate. This is one of my favorite cards in the Naxx series. It is a 3 mana Secret which puts 2 copies of a friendly minion in your deck when they die. If you use it wisely, you can end up with 3 legendary cards. Works awesome in concert with Mirror Entity. Nothing like snagging your opponents Legendary and then getting 2 more copies of it when he kills it.

Paladin card- Avenge. I’m not big on paladin Secrets, but Avenge is a really good one, especially if you have other minions on the board. For 1 mana it gives a random friendly minion +3/+2 when one of your minions dies.

Shaman card- Reincarnate. If you play a Shaman deck, this card is for you. For 2 mana it kills a minion and brings it back to life with full health. There are lots of possibilities here. Especially with all the Deathrattles.

Neutral cards: 21 neutral cards, some of them are quite nifty. Let’s take a look!

Naxx neutral cards 3

Naxx neutral cards page 3.

Undertaker– A 1/2 minion for 1 mana that has all kinds of potential. For every minion you summon with a Deathrattle, Undertaker gains +1/+1. If you decide to make a Deathrattle deck, this card will be a must.

Echoing Ooze

Echoing Ooze. Buff it and watch your opponent fret nervously as it splits into 2 deadly minions!

Echoing Ooze– a 1/2 minion for 2 mana that copies itself at the end of the turn. Sounds OK, right? You can buff it and it copies the buff over as well!

Shade of Naxxramas– A 2/2 minion for 2 mana with Stealth. It also gains +1/+1 at the start of your turn. A great play early, especially if you can keep it on the board.

Sludge Belcher– a 3/5 minion with Taunt and a Deathrattle: summon a 1/2 slime with Taunt. Cool to have another taunt, even if it is only 1/2. Also nice to have a card with Deathrattle, if you are doing one of those decks. A pretty nice upgrade over Sen’jin Shieldmasta.

Baron Rivendare– A 1/7 Legendary that allows your minions to trigger their Deathrattle twice. It could be used in conjunction with most of the new Deathrattle cards to combine for some interesting results. Particularly…

Kel'Thuzad Legendary

Legendary card: Kel’Thuzad. Death is only the beginning!

Kel’Thuzad– a 6/8 Legendary witch brings back any friendly minions who have died this turn, at the end of your turn and every turn after, as long as Kel’Thuzad is on the board. I haven’t tried this out yet, but it seems pretty crazy.

So there you go. I highlighted just 10 of the 30 cool cards available from Curse of Naxxramas! Hope this gets you to try the expansion and go for those cards. You can thank me later!

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4 Responses to 10 cards you should play Curse of Naxxramas for

  1. Pingback: Happy Birthday to me: 2 years! | Sportsbard

  2. Pingback: 12 cards I hate to play without | Sportsbard

  3. Pingback: Card of the Week: Duplicate | Sportsbard

  4. Pingback: Card of the Week: Kel’Thuzad | Sportsbard

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