Walking Dead Weekly

The mid-season finale is in the books! Start to finish was a wild episode. Almost everything I fear would happen, did happen. Before we get to it,

*****Spoiler Alert*****

Not sure where to start. My head is still spinning.

Carl vs Ron part 2 and 3: It didn’t take long for Carl to realize he needed to disarm Ron. I am a little surprised at his tolerance. I suppose it shows maturity. I was looking for the old Carl who would have shot him while he was handing over his gun. I am also disappointed he let Ron kick his ass. Sure Ron is bigger, but Carl is battle tested. I did like their interaction in their 3rd confrontation. Carl agreed that their dads were killers, “but yours was an asshole” was classic. I thought Ron was going to dive backwards through the window when he said that. I wish he would have said, “but you don’t have to be”.

Carol vs Morgan: The fight, I thought might happen, happened. It could have not come out at a more inappropriate time–or place. I mean, seriously? Put it back in your pants Carol. Say what you want about Morgan, anything that happens as result of Wolf king getting out is on her.

Drop your guns: Really? When Rosita, Tara, and Eugene came in, they had Wolf King badly outnumbered and outgunned. They gave their weapons up so fast, I couldn’t even scream, “Don’t give your weapons up!”. Rosita is a pretty good shot. Denise is pretty much toast. Wolf King is going to use her as a meat shield and run over the wall. Very sad at this.

The dirty half-dozen, plus one: Rick and company covered themselves in walker guts and are about to set out for the armory. My fear is that Sam is going to freak out at some point. I hope he doesn’t. My next fear is that Ron is going to get another gun and go crazy. I might be a little irrational at this point, I haven’t watched Talking Dead yet. I’m writing this way earlier than usual. (this was written before I saw Sam yelling for his mom)

Maggie: Maggie got away but she probably got stuck in the worst place. However, Glenn did see her at the end of the show. Which means–Glen could witness her dying and not be able to do a damn thing about it. Lovely, isn’t it?

Deanna: I absolutely loved her character this season. It took her husband dying, but she quickly adapted to how things were. It’s a shame it ended so soon, and I am REALLY pissed how the end came about. Not that she had to die, or how it ultimately played out. She fell. That was so cheap. Carol fell too, I mean, what the hell is going on. Deanna fell and landed on SAW BLADE, then got bit by a walker (which I didn’t see. I rewatched it like 5-6 times). I loved her line after she realized it happened: “Well, shit.” I also love the way she chose to go out. Instead of using her bullets on her, she got up and used them on some walkers.

The end is just the beginning: Even though I have not read the comic, I have read enough of the Walking Dead Wikia to know a few things. It started out innocently wanting to know more about certain characters, and how closely the show is following the comic. Hint and probably spoiler warning: If you read about Rick Grimes, it pretty much tells you the whole story. However, the show differs from the comic more than it follows it. Which brings me to the scene after the credits roll: We find out why Glenn beat Abraham, Sasha, and Daryl, back to Alexandria. They got stopped by a group that mentions Negan. In the comic, Negan is a very bad dude. That’s all I am going to say. I have a real fear for the trio.

Questions: Why would there be questions? What kind of silliness is that?

Spencer: Where the eff is he? Will he run into the Wolf King? Is he cowering and drinking himself silly? Will he see his mom after she turns into a walker?

How will Glenn save Maggie? You know he will make his best effort. Will he get to her in time?

Will all of Rick’s group make it to the armory safely? At the very end of the episode Sam starts calling out for his mom. This is certainly going to attract some of the walkers.

Why does everyone keep giving up their guns? Only bad things can happen. This annoys the hell out of me.

What will the rest of the groups reaction be once they find out about Morgan and the Wolf King? Will Carol still want a piece of him? Will Tara want some revenge if Denise ends up dead.

Who will die in the meeting with Negan? It’s hard for me to talk about this because I know stuff. As I said earlier, a lot is not following the comic books. It could go a couple different ways. One way, is that he takes Sasha, Abraham, and Daryl prisoner. Another is that he kills one or more of them. There is another thing that can happen. Someone says they are headed back to their camp (big mistake?) and he goes back with them. Bad things are going to happen. I was warned about this dude a while ago. Either way, they were bound to meet this dude at some point.

Zombie kill of the week: Nothing spectacular this week. Some shots, some stabbings. I think I am going to have to go with Deanna taking out a handful before she runs out of bullets. You know, we don’t actually see her die…

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The League of Explorers Unlocked: Uldaman

The League of Explorers 2nd wing: Uldaman was unlocked last Thursday, and I finally scraped up the gold to purchase it. So here it is, in all it’s glory!


First up is Chieftain Scarvash and his wonderful hero power: Enemy minions cost (2) more. Oh, don’t worry, it’s passive and it changes next turn. Enemy spells cost (2) more. Yep. That’s not all, this guy has a Secret he is just bursting to hit you with. He’s a real pain.

Chieftain Scarvash

Chieftain Scarvash is a real pain.

You may notice, I had to change decks. You might have to as well.

Scarvash down

Tunnel Trogg Reward- 1/3 Shaman minion with some upside: Whenever you Overload, gain +1 attack per locked mana crystal.

Tunnerl Trogg Reward

Ethereal Conjurer- Is a 6/3 mage minion with a Battlecry: Discover a spell. Doesn’t seem fair. Mages get all the good cards. Good thing I love my mage deck!

Ethereal Conjurer

Escape the Mine Cart: It’s a lot like Temple Escape only different. Every card you get is 1 mana, but you always have 2 mana. No more. No less. Your hero power is: Do 3 damage to a random enemy. Doesn’t help much when the board is full of bad guys.

Hearthstone Screenshot 11-24-15 15.15.27

Don’t get shafted.

All things come to an end; this too shall pass.

Hearthstone Screenshot 11-24-15 15.30.06

I didn’t get shafted–this time.

Unearthed Raptor is a 3/4 rogue minion with a Battlecry: Choose a friendly minion and gain a copy of it’s Deathrattle Effect. My immediate thought is: Sylvanas, but I’m sure there are other wicked things to copy.

Hearthstone Screenshot 11-24-15 15.30.48

Tomb Spider- This 3/3 Beast is a neutral minion with a Battlecry: Discover a Beast. Not as flashy as the Piloted Shredder, but in hunter and possibly druid decks, a very good card.

Hearthstone Screenshot 11-24-15 15.30.16

Archaedas- This encounter can be really easy if you play a buff deck. It was still pretty easy. Buff away!


Boom. Clap. The sound of my heart…OK, OK, I’ll spare you the rest.

Archaedas Down

Looks like warriors get a monkey to play with. This 3/4 Beast minion has Taunt.

Fierce Monkey Reward

Reliquary Seeker- Is a 1/1 warlock minion with a Battlecry: If you have 6 other minions, gain +4/+4. A lot of possibilities here. This minion will fit nicely in my current warlock deck. Thanks Blizzard!

Reliquary Seeker

Defeating Uldaman unlocks Brann Bronzebeard- a 2/4 legendary that triggers your Battlecries twice. I cannot express how extremely powerful this card can be.

Brann Bronzebeard Unlocked

Excavated Evil is the second reward for defeating Uldaman. This 5 mana spell deals 3 damage to all minions then gets shuffled into your opponents deck. The gift that keeps on giving!

Excavated Evil Unlocked

Defeating Uldaman also unlocks the Druid and Paladin Class Challenges.

Class Challenges Unlocked

You square off vs Chieftain Scarvash with a premade druid deck. It’s pretty fun. There are some nice cards in the deck.

Druid class challenge

Upon defeating the Chiefy, you are rewarded with the Mounted Raptor: a 3/2 Beast with a Deathrattle: Summon a random 1-cost minion. Not too bad.

Mounted Raptor druid reward

Archaedas is your paladin class challenge. You get a deck full of neat cards to work with. As you can see, it was a cake walk.

Paladin class challenge defeated

Keeper of Uldaman is a 3/4 paladin minion with a Battlecry: Set a minions attack and health to 3. Not terribly flashy. For 4 mana, I think I can find better options.

Keeper of Uldaman Reward

That wraps up the Uldaman wing of The League of Explorers. Hope you had a lot of fun. I will be back as soon as I can scrape up another 700g! Godspeed!


The League of Explorers Unlocked: Temple of Orsis

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Brawl of the week: Battle of Tol Barad

This week’s Tavern Brawl is: Battle of Tol Barad. For every minion you play, you get a same-cost random spell. Of course, there are not a lot of 8, 9, 10 cost spells.

Battle of Tol Barad

I won my first match because my opponent conceded. Forgot to take the screen shot though, so I had to fight this guy and he had stacked his deck with Youthful Brewmasters, Ancient Brewmasters, and minions with silence. Which made things not so fun for me.

This guy was really annoying...because he was good

The brawl itself is a lot of fun. I played on my 2nd account, which I have a lot less cards on and had a good time. I built it around Reno Jackson, so I could have that “heal to max” if I needed it. Needles to say, the match went on until we ran out of cards.

So, load up on minions, and go brawl until you fall!

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1st and 5

Week 12 is here. Three games on Thanksgiving. What are you thankful for, this fantasy football season? I am thankful for the waiver wire, which got me Thomas Rawls (again). Without, I would have been doomed.

QB: Brock Osweiler, Broncos- No he’s not Peyton Manning, and that’s OK. He’s got a lot of weapons around him, and he should be decent going forward.

RB: Thomas Rawls, Sehawks- If you didn’t already have him, you best go pick him up. As I stated up top, I am very thankful I was able to grab him and plop him into my lineup against a juicy 49ers matchup. Sometimes I get lucky. Spencer Ware, Chiefs came on in the 4th quarter for Charcandrick West who went out with a hamstring.

WR: JJ Nelson, Cardinals- I don’t know where he came from, but I do know Carson Palmer likes him. Carson Palmer likes to throw touchdowns. I like touchdowns too.

TE: Kyle Rudolph, Vikings- It’s time to play that game again. The Kyle Rudolph game! It goes something like this: He has a good game, so you pick him up and put him into your lineup. You lose, so you drop him. Until he has another good game…

D/ST: Chiefs. Have I said this before? Are they still on the waiver wire? Then why didn’t you pick them up?

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Walking Dead Weekly

Finally! We got some good news. I can’t talk about that though because, well, it’s a major spoiler. So “Heads up”,

***** Spolier Alert*****

There’s that. Now that we got that out of the way, YES! YES! YES! I was right! (so were millions of people) I knew Glenn didn’t die (okay, I was like 90% sure). He couldn’t go out like that. Holy hell though. I was holding my breath until the credits rolled at the end. I’m still very concerned for his well being. You know odds are that either him or Enid will not make it back.

Enid! I loved the interaction with her and Glenn. Especially near the end where he starts breaking through her defenses.

Glenn: Whatever kind of cheese you like, you got a heaping dose of it. Even though we were right, and it was Nicholas that got eaten, it was so improbable that he was able to get out without a scratch, wait them out, and then get away. I was thinking maybe someone would run by or something. I don’t even car, GLENN IS ALIVE. Period. End of story. Mmm cheese.

Ron: This is like one of those things you see coming from a mile away. Which is exactly why I think the obvious thing will not happen. He will not shoot Carl (Carl got shot in season 2 I think). My theory is that he will shoot either his mom or Judith (both on accident). It has to be something connected to Rick so that Rick can blame himself for teaching him. With Judith, Carl will end up blaming and hating his dad for at least half a season. Then Carl can unload on him with no regrets.

Eugene: Was Rosita too hard on the poor guy? I felt bad for him. I know he has to “toughen up”, but I’m not sure the “in your face” method works best for him. I think that guy needs to have his confidence continuously boosted.

Morgan: I don’t like the path that he is going down. I figured Carol would find him out (and he should have known better, after all he asked if she was a cop because she notices everything). My fear is that Wolf Dude escapes when the chaos starts. The group needs Morgan in so many different ways.

Our Father: I almost felt bad for Gabriel when Rick ripped his flyer down as soon as he taped it up. Maybe there will be a chance for redemption next week.

Spencer: What the f-ck were you doing bro? That whole scene was kind of weird. Was there not enough sh-t going on in this episode? Did we really need another little suspense moment? Reminds me of the scene in My Cousin Vinny where Joe Pesci is asking Marisa Tomei if there is anything else they could put on the outcome of the case he was working on (what? That movie is on like 12 times a week).

Tobin: I loved the moments he had with Rick while fixing the fence. When he said, “Don’t give up on us”, I half expected a walker to jump the fence and bite him. Usually when a character says something like that (or has a change of heart) they end up dead soon. I like the guy. I hope he survives a few more episodes.

Questions: As usual, the show gives us so much, but leaves us with many questions. Will Glenn and Enid make it back safe? I get the feeling one of them will not. Maybe, just maybe, Daryl and company will run into them and set a trail ablaze. That leads into my next question: Will they get back in time?

Will Carol kill Morgan? We know Morgan won’t kill her–unless he really, really, REALLY has to. She is already super pissed. When she finds out who is in the “damn cell”, she’s going HAM (hard as a mother flower). My prediction is, Wolf guy escapes during the commotion.

Who will Ron shoot? I doubt it will be Carl. That is just too obvious. I stated who I think it will be, so what do you think? It’s going to suck either way. Someone cool will go down.

Will they save Alexandria? History tells us they don’t stay in one place too long. It’s definitely worth fighting for, and only one section was damaged. I’m hoping. Hey, if Glenn could be saved…Too soon?

How many people will die in the mid-season finale? You know it’s going to be bloody. I’m predicting multiple deaths. Tobin, Enid, Glenn, Spencer, Ron, Someone Ron shoots, Eugene, Gabriel? Those are some of my bets. Not all of them of course. I’ll say 3-5 “tier 2” characters.

Zombie Kill of the week: Every walker Tara took down. That’s right! I know she had a gun, but she saved Spencer, for whatever that is worth. She gave Rick the bird. It was classic.

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The League of Explorers Unlocked: Temple of Orsis

The League of Explorers launched last Thursday, and I was able to scrape up 700g for the first wing: Temple of Orsis. First of all, I love the classic comic book style of the artwork. It plays on old school comics and new era design. There is an “Indiana Jones” riff to it, which might bug some people. I’m not those people. I also think Reno Jackson is a play on Remo Williams, who is a hero from the 70s and 80s.

league of explorers is live

So, we start by purchasing the first wing, which is Orsis. The first boss is Zinaar. His hero power is to hand you a “Discover” card that costs 0 mana. The card grants you “wish”, in which you choose from 3 different cards. This is the new mechanic for TLoE, and is quite fun. Hunters will be familiar with it, because it works just like Hunter Tracking.

Purchase wings

You won’t run out of cards in this battle, you will be getting “wishes” which let you discover 1, and sometimes 2 additional cards. You may want to remove any card draws in place for spells or minions.

Zinaar down

It should be mentioned, you get the Forgotten Torch and the Explorer’s Hat for just unlocking this wing. In addition you get the following cards for defeating Zindaar:

Djinni of Zephyrs Reward

Djinni of Zephyrs is a 4/6 minion for 5 mana. Seems like a really cool minion, almost legendary quality.

Jeweled Scarab Reward

I can see the Jeweled Scarab being put in a lot of decks. A great opener that grants you a 3-cost minion and has Battlecry synergy.

Sun RaiderPhaerix has an interesting “hero power” in the form of the “Rod of the sun”. Whoever posses it is immune.

Sun Raider Phaerix

With a little patience, this fight goes down nice and smooth.

Sun Raider Phaerix down

After defeating Sun Raider Phaerix, you are rewarded with the Summoning Stone and Anubisath Sentinel.

Summoning Stone

The Summoning Stone seems like a really great card, especially for those decks with lots of spells. I think it fits quite nicely in mage decks ;)

Anubisath Sentinel

Anubisath Sentinel has a lot of potential with it’s Deathrattle: Give a random friendly minion +3/+3.

Temple Escape down

Once Temple Escape is downed, you have cleared the wing and are rewarded the following: Rumbling Elemental, Sacred Trial, Reno Jackson,  and Ancient Shade. You also unlock the Warrior and Warlock Class Challenges!

Rumbling Elemental

The Rumbling Elemental is a 2/6 Shaman minion which deals 2 damage to a random enemy after you play a minion with Battlecry.

Sacred Trial Reward

The Sacred Trial is a paladin secret: When your opponent has 3 minions and plays another, destroy it. Very situational. For my money, I like other paladin secrets a lot better.

Reno Jackson Reward

Reno Jackson is the legendary reward for this wing, and a pretty powerful one, if you stack your deck right–Battlecry: If your deck contains no more than 1 of any card, fully heal your hero. It’s not conventional, but it’s a pretty powerful chip to play. I have some ideas on how to maximize this potential*

Ancient Shade Reward

Ancient Shade is a curious card. This 7/4 minion has a Battlecry that shuffles an ‘ancient curse’ into your deck that will do 7 damage when drawn.

Obsidian Destroyer Reward

Obsidian Destroyer is your reward for completing the Warrior Class Challenge. It is a 7/7 minion that summons a 1/1 Scarab with Taunt at the end of your turn.

Dark Peddler Reward

Dark Peddler is a 2/2 Warlock minion that discovers a 1-cost minion. While it does have Battlecry synergy, I’m not totally convinced that this card is all that valuable. I would say for sure if it was a demon, but it is not. It is the Reward for defeating the Warlock Class Challenge.

So there it is, the first wing of The League of Explorers: Temple of Orsis! Hope you enjoy it as much as I did. Next up: Uldaman.

*Stay tuned for a future post: Reno Jackson: The adventure begins!

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Brawl of the week: Captain Blackheart’s Treasure

This week’s Tavern Brawl is: Captain Blackheart’s Treasure! Each turn open up a treasure chest and pick one of three cards to put in your hand. Sounds fantastic!

Captain Blackheart's Treasure

Argh, ya scurvy dog! Ya better be prepared ta take on Captain Blackheart’s Treasure!

First you pick your hero, then you get a deck full of premade goodness. Something like that. It seems you start out with as many Pirate’s as your hand will allow (3 or 4, if you get the extra card). This is a really great brawl for newer players (or players with a limited library of cards) because 1) it’s a premade deck, and 2) you get to pick 1 out of 3 cards each hand, which is pretty neat.

Swab that deck!

1, 2, 3, 4 Pirates!

It’s a really, really fun brawl and the best part may be, you pick your class, so it should count for any class-related dailies you may have. So, jump on in and test your mettle!

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